News
25th January 2012 - CBM prg Studio Version 2.0.1 released. This is effectively a bug fix for version of 2.0.0, see the download page for more details. There are new features in the pipeline but I wanted to keep this release as a bugfix.
Note
C64PrgGen and VIC20PrgGen are no longer being developed, they have been replaced by CBM prg Studio.What Is It?
CBM prg Studio allows you to type a BASIC or machine code program in using a nice Windows environment and convert it to a '.prg' file which you can run on an emulator, or even real hardware if you're feeling brave and have the right kit.
The following machines can be developed for:
- Commodore 64
- Commodore 128
- VIC 20
What CBM prg Studio isn't is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser/detokeniser/assembler. It's all been written completely from scratch.
Follow the download link for more details.
Features:
- Can target C64, C128 and VIC 20, with other machines coming soon(ish),
- Multiple source files (assembly or BASIC) can be build to one destination,
- .d64 Creation Tool,
- BASIC Constants,
- Tabbed MDI interface,
- Memory Viewer,
- 6502/6510 Assembler/disassembler/Integrated Debugger,
- Automatic assembly code formatting,
- Program import (.prg, .T64 or .D64),
- Program export (.prg, .p00),
- Sprite editor,
- Character editor,
- Screen Designer,
- A Screen Code Builder, for using those pesky print control characters,
- Binary file import/export,
- Code formatting and renumbering,
- Comprehensive help, including tutorials,
- Plus many others.
To Do List
Here are some features which I'm either working on or planning to:
- SID
- Being able to play the sound created with the SID tool,
- A 'tracker' style tool - no details as yet!
- Add other platforms - C16 and plus/4
- Bug fixes, as usual.